No, a King can’t kill a King in Chess. A game of chess can’t be played without a king. The king will always be there. Just take care that your king will not get checkmated.
When you lose a lot of material like pawns and chess pieces then your opponent gets an overwhelming material advantage and can get close to your king and will finally checkmate him. Once you are down in material you are going to lose slowly but surely.
So make sure that you do not blunder away pawns and pieces senselessly as this will make your opponent stronger and stronger and his chances improve to checkmate your king.
See above: A king controls the squares AROUND him. So you are not allowed to move your king right next to the opponent’s king. There will always be a square in between the kings which separates them. This means it is technically impossible for your king to kill the opponent’s king.
Nothing can kill a king. The king remains on the board always. You can give a check to the king with any piece or pawn, and if the king can’t move away from the check, or if you can’t capture the check-giving piece or pawn, or if you can’t move another piece or pawn in between, the king is checkmate.
The queen (♕, ♛) is the most powerful piece in the game of chess, able to move any number of squares vertically, horizontally or diagonally.Each player starts the game with one queen, placed in the middle of the first rank next to the king.Because the queen is the strongest piece, a pawn is promoted to a queen in the vast majority of cases. In the Persian game of shatranj, the ancestor of. Place another piece in between your King and the attacker. This can't be done if your King is attacked by 2 pieces at once. Kill the attacking piece.
The King-safety objective: The 4th objective is about King-safety. According to the rules of the game a king may not stay in check. It implies that when your king is in check you usually can’t continue with other important objectives, such as development of your pieces, since you must get your king out of check.
This “check-rule” is the reason why the king is the most vulnerable piece on the board. In the next few lessons we will focus our study on the effect that king-safety (or lack of) have on the rest of the game.
In simple words the objective of King-safety can be stated as:
Keep your king safe and try to expose your opponent’s king because an exposed king is very vulnerable.
In simple words – an exposed king doesn’t have the necessary protection against checks and threats from enemy pieces.
The rule that a king may not stay in check is the main reason why he is so vulnerable!
In the position below, material is equal but the white king is in trouble. Black can gain a “free” development move by play Re8+
There are a few practical ways how the “check-rule” can be exploited during the game:
It is important to distinguish between a dangerous check and a useless check (or “spite-check”.) A “spite-check” have no clear purpose and often just helps your opponent to get his king to a safer position in any case. Avoid making “spite-checks” that lead to nothing. In fact, “saving the check” for a later stage may be more useful.
White will win a “free move” by simply blocking the check with c2-c3.
In the above example black made a useless “spite-check”. This check only helps white to develop and strengthen his center-control by playing c2-c3, which attacks the black bishop. Black will have to retreat with the bishop after which it will be white’s turn again. In effect black only managed to give white a “free move”.
Since the king is the most vulnerable piece on the board, what can we do to keep the king reasonably safe?
Here are a few things you can do to keep your king out of immediate danger:
Amateur players often make the mistake of trying to launch an attack before they have made the necessary precautions for the safety of their own king. The first and most important step in getting your king safe is to make the castling move.
Castling also helps to develop your rook, which is another reason why castling is a good move that you should usually make as soon as possible.
The castling move has 2 major benefits:
There are mainly 2 reasons as to why your king should get out of the center as soon as possible:
The following example illustrates one of the most important things you should understand regarding the principle of king-safety: An exposed king is often the cause that other pieces cannot join in the defense since the attacking player keeps making threats and simply doesn’t give you a chance to bring in more defenses.
Possible continuations:
1… Rxd4 2. Nxd4 Nxd4 (threatening Nc2+ and Nxe2) 3. Qxd4 Qxe2# or
1… Rxd4 2. cxd4 Bb4 pinning queen to the king.
Notice how the white rooks never get a chance to play an active role due to the continuous threats that black can make against the white king.
The example also shows that you could consider sacrificing material in order to open up the opponent’s king – particularly if the king is still in the middle of the board (he didn’t castle). The reason why you can afford to sacrifice material is because many of your opponent’s pieces might become rather worthless when the king is under attack. This is why you should castle your king as early as possible!
Here we will look at an example where one player has more material – but his king is vulnerable.
Black should have paid more attention to the safety of his king. Even though black has a big advantage in material, white can use the exposed king to force a draw.
Even when you have more material you should still be concerned about the safety of king. The exposed king might not always be in danger of a checkmate but a perpetual check can still be exploited to force a draw – particularly if the queen can get close to the exposed king.
A tempo-move is a move that makes a strong threat which forces the opponent to make a defensive move. Since your opponent must use their move to defend something, you get a “free” move. Such a “free” move is called a tempo-move. Tempo-moves are very useful and you should be aiming to make them whenever it is possible.
Although you can make tempo-moves by making any serious threat, an exposed king the ideal piece against which to gain such tempo-moves.
Study the example below to see how black uses the position of the white king to make “tempo-moves”.
The example illustrated how the black knight used the white king as a target to gain a “free” (tempo) by checking the white king on the way to c2.
The power of tempo-moves lies in the fact that you can get closer to your objectives whilst your opponent can’t – since he must first respond to a serious threat.
This example shows how an exposed king can be used as one of two targets in a double-attack. Here white just played the move Qf5:
Qf5 is a double attack that makes 2 threats:
Black will obviously give priority to stop the checkmate threat, but it will mean losing the Rc8.
Next Lesson – 5 Ways to achieve your king-safety objective in chess
Previous Lesson – 5 Ways to increase your control over the centre